Thursday, March 6, 2014

2D RPG Week 5 Progress

This week I finished the boss rooms, here they are:




For the stone boss, the unique element I had with him was the stone monsters surrounding the area, this was so that the player couldn't try and hide in a corner without triggering a monster helper to attack.

For the Water Blob Boss, I added in the blob baby script to spawn multiple blobs after every attack.

Finally, the hell bat boss I gave a massive health boost too, I had bats scattered around the area so that the player will constantly be occupied and under attack and provide the player with hearts if needed.

No comments:

Post a Comment